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Elder Scrolls IV: Oblivion Game of the Year Edition
 GAMER
Dave
7
 
 STATS
Started the game: 2007-12-14 Hours Played:  80
Finished?  No
 
 REVIEW: 2007-12-25

This game would get a much higher rating except for one thing: scaled leveling. I started this game with no knowledge of how the progression worked. I rolled a caster and set off adventuring. Since I spent time casting spells, I was basically power-leveling my character. What I failed to realize, however, was that this only made the game far more difficult. Low level goblins and bandits were replaced by uber-bandits sporting legendary equipment. No matter how powerful I became, the enemies were still better than me, no matter where I went in the world.

The situation became incredibly frustrating, so I started reading some guides on the Net. Unfortunately, I have the xbox 360 version, so I am unable to take advantage of the mods available that fix this system, not to mention others which improve various aspects of the game.

The solution for the 360 version is to take charge of the leveling system and work it to your advantage. I reconsidered my pure caster class, after playing for some 40 hours, and found the sneaky, stick-and-move light fighter/caster to be more enjoyable. I selected the skills that I use most as minor skills and put the ones that I could control more carefully as major skills, thus allowing me to control when I level up. This also ensures that when I do level up, I always get the max +5 attribute bonus for every attribute that I want to increase. The choices were not perfect, since I find that I am still gaining too many skill points in Restoration, for example, and so it probably should have been a minor skill. In any case, I am now in control of the leveling and that gives me more control over how the game's scaled-leveling affects the world and my game experience.

Aside from this one significant flaw, Oblivion delivers a fantastic experience and I am now finally enjoying every minute of my time with it.

 

screenshot 1 here


screenshot 2 here



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